Today I release my new script the Hunger/Thirst/Sleep System. What is does is:
This script adds a hunger, thirst, and sleep deprivation system to the game. If the players hunger/thirst/sleep levels get to high its stats start to drop. If the players hunger/thirst/sleep levels reach max the player will die. This script is highly customizable, you can customize almost every aspect of the system.
Today I release my new script the Checkpoint System. What it does is:
This script adds a checkpoint system to the game. If the player dies, instead of a game over you will respawn at a checkpoint. This script also has a lives features, when you die you lose a life, if you have no lives you will get a game over.
On a side note, this isn’t relevant to rpg maker, but the past few days I have been playing a really fun game on kongregate.com and that game is The Last Stand: Union City, I suggest trying the game as it is really fun, here is the link if you want to play it http://www.kongregate.com/games/ConArtists/the-last-stand-union-city
Today I updated the Storage System script adding the ability to have multiple storages, I also added a name window to the storage scene showing the name of the storage that is open, and now you have more control over how the storage scene looks, you can decide whether to show the name window, the category window, or have the gold command appear in the category window.
Today I updated my storage system. I fixed a bug were if you tried store gold when u don’t have any it would play both the Ok and Cancel SE. I also added some commands for adding and removing items and gold from storage, as well as some commands for checking the amount of items and gold in storage.
On other news a member of rpgmakervxace.net released his own storage script, so if my storage script isn’t what you are looking for you can try his, you can find his at this link.
The Item Max Scriptlet lets u change the max amount of each item that can be carried. For example you can set it to were you can only carry 25 potions, 15 high potions, 5 full potions. Each item can have its own max amount. This also applies to weapons and armors.
This is my first blog post and my first public released script. I plan on making more scripts, so if anyone has any script ideas let me know and I might consider making it. I also have a sideview battle system, with a built in row system, that I have been working on.
So as for my first public released script, it is a Storage System.
The Storage System script adds a storage feature to the game, allowing the player to store items and gold.